The PC version of upcoming stealth adventure game reboot Thief will be more than just a console port. Stephane Roy, the producer of Thief, talked with Strategy Informer about the game and the themes and aspects of gameplay that are currently being developed for it.
Thief will ‘stay grounded’ as part of the direction that Eidos Montreal has for the game, so the game will incorporate a mystical but not magical (ie no undead things like zombies) feel. Roy also addressed the PC version of the game, saying “just playing Thief with a keyboard and mouse it’s different so we must make sure we support that well”, before going on to mention “it’s one of our goals to make sure that the PC version isn’t just a copy of the console version”.
Well, that bodes well to proper controls adapted for mouse and keyboard users, but we hope the PC version will feature more than that: typically they sport better graphics and effects which take advantage of more powerful hardware setups in higher-end laptops and desktops.
The Thief reboot is scheduled for a release in 2014 on Windows PC, PlayStation 4 and ‘next generation’ consoles.