Double Fine, the company behind Psychonauts and Brutal Legend, was approached by Sony. According to PlayStation Official Magazine UK’s encounter with Double Fine’s founder, Tim Schafer, at PAX East, he was surprised that Sony approached them, “because we’re not Bungie… or Insomniac”. Schafer mentions that his team was asked on what they could do with the new PlayStation 4 and that Double Fine has “already got some guys playing with some of the new features to see what we can do with it”.
Sony is taking a “developer first” initiative with the PlayStation 4, that is to gather feedback from game developers and assess their needs. Schafer says that some thing he would like to see include “letting us patch our games when we want to, put our games on sale and release our games in territories that they should be released in”. Let’s hope those features make their way into the PlayStation 4 and PlayStation Network in the future; especially the part about letting developers patch their games at any time – presently issuing updates on the two main consoles, Xbox and PlayStation, cost game developers a pretty penny that goes to Microsoft/Sony, which explains why it takes a long time to offer console gamers a single update that bundles everything (compared to PC where developers can send out multiple small bug fixes and updates whenever they please).